There are a lot of reasons I stopped writing Resigned Gamer,
but in hindsight I think the most important reason is that I stopped being
resigned. In fact, over the past few years, I've become overwhelmed with
optimism. Sure all the new console games still suck, and I can’t look at
someone’s screen on the subway without seeing Candy Crush, but why does that
have to be my problem?
I stopped playing PC games around the PS2 era. I never got
into Steam, and completely missed the indie renaissance that was springing up
everywhere, and is now in full bloom. Then, as a wedding present, Doomeru
(bless his useless heart) built me my very own custom gaming compy. Oh yeah, I
got married, too. And Doomeru and his Flower Girl now have two sons! The older
one, who is 3, is learning his (ragdoll) physics from Trials Fusion and how to be a
good big brother from “The Brothers Game” (just don’t tell him how it ends).
But anyway, I feel like I’ve been living in The Saboteur all
these years- the whole black & white world thing, not the whole inattentive
Nazis everywhere thing- and suddenly I’m seeing what will be instead of what
was. It started dawning on me with Osmos and SpaceChem, and I’ve been hooked on
indie games ever since. Since this blog went dormant I’ve systematically
devoured, in regrettably undocumented but roughly chronological order: Hotline Miami, Space Pirates and Zombies, Ring Runner, Shank, Bastion, Unity of Command, Frozen Synapse, Ironclad Tactics, Mark of the Ninja, Limbo, TheSwapper, Steamworld Dig, Papers Please, Hoplite, Halfway, Calculords, Shank 2, Gemini Rue, Mercenary Kings, Unepic, Super Motherload, Insanely Twisted Shadow Planet,
Rogue Legacy, Guacamelee, Out There, Ittle Dew, Deadlight, Super Win The Game, Capsized,
Ravenmark SOE, and The Banner Saga. They’ve all been absolutely amazing
experiences that I wish I’d wrote about while playing, but I’m unaccustomed to
saying anything that isn’t self-deprecatory or snark. I’ll try to change that
moving forward.
Another reason I stopped pouring my frustrations into this
bitter pothole of the internet is that I finally escaped the newspaper industry.
I took an extended vacation earned an MBA at the University of Michigan (go
blue…beat bama…or something…), and now I pretend to work in Corporate Finance! It’s
not exactly exhilarating, but I don’t bring it home with me. It also leaves me
unoccupied enough to ponder a question: Can Doomeru and I become indie game
investors?
So we’ve started reaching out to indie developers who are
working on games we’d love to play. We’re going to try to follow the example (and
terms) of the amazing Indie Fund, and by working on a limited, per-project
basis, hope to identify people we could form more meaningful, long-term
relationships with. Hopefully we’ll find a way to participate in this world we've
always been passionate about, but on the outside of. Hopefully we’ll learn
something without losing our shirts. I’ll let you know how it goes...